We did it! As I posted earlier, I participated in the Global Game Jam at the Ohio University Game Developers Association's jam site. The theme for this year was "Waves" There are a lot of awesome games that our members made this year with a lot of interesting interpretations of Waves. Some of the interpretations included waves of anxiety in a game about staying sane in college, causing ripples in the space time continuum, and even a game about vaporware music. For this theme I came up with a few ideas. The first was a game where you are both surfing on a wave and drawing the wave at the same time in order to avoid obstacles. It would be a 2D game most befitting a touch screen. The next idea I had was a VR game in which you are in a room with no gravity trying to get a ball to a goal using only concussion waves from small explosives you could place.
You play as an orange-utan making his way across the land to a watermelon cave to cheer up all the angry animal friends along the way. The mechanics are in the style of classic beat-em-up games. The player has a slashing attack and ranged attack to defend themselves with. I am working on turning some video clips into GIFs. When they are complete, I will be adding a new page for the project under Programming/Unity Projects, so look forward to that in the upcoming days!
1 Comment
Emelia Douglas
1/31/2017 10:41:55 pm
This game turned out great! Looks very polished.
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Dev Blog
I will be writing about much of the progress we are making in our games, and updating with as much information as my workplaces will allow. I plan to post updates at least once a week as I can. Archives
July 2017
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